BIS fnc compatibleItems: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.24|Game version=
|1.24


|gr1 = Inventory |GROUP1=
|gr1 = Inventory


| Return all compatible weapon attachments.|DESCRIPTION=
| Return all compatible weapon attachments.




|  weapon call [[BIS_fnc_compatibleItems]] |SYNTAX=
|  weapon call [[BIS_fnc_compatibleItems]]
|p1= weapon: [[String]] - Weapon class |PARAMETER1=
|p1= weapon: [[String]] - Weapon class


|[[Array]] - of [[String|strings]] |RETURNVALUE=
|[[Array]] - of [[String|strings]]


|x1= <code>([[currentWeapon]] [[player]]) [[call]] [[BIS_fnc_compatibleItems]];</code>
|x1= <code>([[currentWeapon]] [[player]]) [[call]] [[BIS_fnc_compatibleItems]];</code>


|[[currentWeapon]],[[BIS_fnc_limitWeaponItems]], [[BIS_fnc_baseWeapon]] |SEEALSO=
|[[currentWeapon]],[[BIS_fnc_limitWeaponItems]], [[BIS_fnc_baseWeapon]]
}}
}}



Revision as of 23:35, 17 January 2021

Hover & click on the images for description

Description

Description:
Return all compatible weapon attachments.
Execution:
call
Groups:
Inventory

Syntax

Syntax:
weapon call BIS_fnc_compatibleItems
Parameters:
weapon: String - Weapon class
Return Value:
Array - of strings

Examples

Example 1:
(currentWeapon player) call BIS_fnc_compatibleItems;

Additional Information

See also:
currentWeaponBIS_fnc_limitWeaponItemsBIS_fnc_baseWeapon

Notes

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Only post proven facts here! Add Note

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