BIS fnc drawCuratorDeaths: Difference between revisions

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m (Text replacement - "{{RV|type=function | arma3 |1.16 |gr1= Curator | " to "{{RV|type=function |game1= arma3 |version1= 1.16 |gr1= Curator |descr= ")
m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *U([a-z ])" to "$1 - u$2")
 
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|game1= arma3
|game1= arma3
|version1= 1.16
|version1= 1.16


Line 9: Line 8:
|descr= Show skull unit for curator when the unit dies.
|descr= Show skull unit for curator when the unit dies.


| [unit] call [[BIS_fnc_drawCuratorDeaths]]
|s1= [unit] call [[BIS_fnc_drawCuratorDeaths]]


|p1= unit: [[Object]] - Unit
|p1= unit: [[Object]] - unit


| [[Boolean]]
|r1= [[Boolean]]


|x1= <code>[[player]] [[call]] [[BIS_fnc_drawCuratorDeaths]];</code>
|x1= <sqf>player call BIS_fnc_drawCuratorDeaths;</sqf>


|seealso= [[Arma 3: Curator]]
|seealso= [[Arma 3: Curator]]
}}
}}

Latest revision as of 16:52, 8 November 2023

Hover & click on the images for description

Description

Description:
Show skull unit for curator when the unit dies.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[unit] call BIS_fnc_drawCuratorDeaths
Parameters:
unit: Object - unit
Return Value:
Boolean

Examples

Example 1:
player call BIS_fnc_drawCuratorDeaths;

Additional Information

See also:
Arma 3: Curator

Notes

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