BIS fnc endMissionServer: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<h3 style='display:none'>Notes</h3> <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl>" to "")
m (Text replacement - " <h3 style='display:none'>Bottom Section</h3>" to "")
Line 33: Line 33:




<h3 style='display:none'>Bottom Section</h3>


[[Category:Functions|{{uc:endMissionServer}}]]
[[Category:Functions|{{uc:endMissionServer}}]]

Revision as of 16:25, 18 January 2021

Hover & click on the images for description

Description

Description:
Ends the mission properly for all players in a multiplayer environment.
Execution:
call
Groups:
Multiplayer

Syntax

Syntax:
endType call BIS_fnc_endMissionServer
Parameters:
endType: String - class name of ending defined in CfgDebriefing.
Can be custom or one of dynamically calculated ones:
  • "EveryoneWon" - show "MISSION COMPLETED" to everyone
  • "EveryoneLost" - show "MISSION FAILED" to everyone
  • "SideScore" - show "YOUR SIDE WON" to side with largest score
  • "GroupScore" - show "YOUR GROUP WON" to group with largest score
  • "PlayerScore" - show "YOU WON" to player with largest score
 
Return Value:
Boolean

Examples

Example 1:
"SideScore" call BIS_fnc_endMissionServer;

Additional Information

See also:
BIS_fnc_endMissionfailMissionforceEndendMission

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note