BIS fnc exportCfgWeapons: Difference between revisions

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m (Text replacement - "<code> +" to "<code>")
m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] spawn ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=")
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| Export list of weapons for Community Wiki [[:Category:Arma 3: Assets|Arma 3 Assets Category]].
| Export list of weapons for Community Wiki [[:Category:Arma 3: Assets|Arma 3 Assets Category]].


| [mode, patches, types] spawn [[BIS_fnc_exportCfgWeapons]]
|s1=[mode, patches, types] spawn [[BIS_fnc_exportCfgWeapons]]


|p1= mode: [[String]] - can be one of:
|p1= mode: [[String]] - can be one of:

Revision as of 17:03, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
spawn
Groups:
Diagnostic

Syntax

Syntax:
[mode, patches, types] spawn BIS_fnc_exportCfgWeapons
Parameters:
mode: String - can be one of:
  • "Equipment"
  • "Item"
  • "VehicleWeapon"
  • "Weapon" - specific item type, based on BIS_fnc_itemType
  • internal use only: "screenshots" - create items one by one and take their screenshot. Works only on "Render" terrain.
  • internal use only: "screenshotsTest" - create items one by one without taking screen (to verify everything is ok)
patches: Array of Strings - (Optional, default []) list of CfgPatches classes. Only weapons belonging to these addons will be used
types: Array of Strings - (Optional, default [])
Return Value:
Boolean - true when done

Examples

Example 1:
["Weapon"] spawn BIS_fnc_exportCfgWeapons; // exports Arma 3 CfgWeapons Weapons ["VehicleWeapon"] spawn BIS_fnc_exportCfgWeapons; // exports Arma 3 CfgWeapons Vehicle Weapons ["Item"] spawn BIS_fnc_exportCfgWeapons; // exports Arma 3 CfgWeapons Items ["Equipment"] spawn BIS_fnc_exportCfgWeapons; // exports Arma 3 CfgWeapons Equipment ["screenshots"] spawn BIS_fnc_exportCfgWeapons; // exports screenshots ["screenshotsTest"] spawn BIS_fnc_exportCfgWeapons; // screenshots test mode, does nothing

Additional Information

See also:
See also needed

Notes

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