BIS fnc getTurrets: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl>" to "")
m (Text replacement - " *\|= " to " ")
Line 16: Line 16:
| [[Array]] of [[Config|configs]] or [[Array]] - vehicle turrets|RETURNVALUE=
| [[Array]] of [[Config|configs]] or [[Array]] - vehicle turrets|RETURNVALUE=


|x1= <code>[ [[vehicle]] [[player]] ]  [[call]] [[BIS_fnc_getTurrets]];</code> |=
|x1= <code>[ [[vehicle]] [[player]] ]  [[call]] [[BIS_fnc_getTurrets]];</code>


| [[moveInTurret]], [[allTurrets]] |SEEALSO=
| [[moveInTurret]], [[allTurrets]] |SEEALSO=

Revision as of 22:11, 17 January 2021

Hover & click on the images for description

Description

Description:
Return vehicle turrets.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[input, outputType] call BIS_fnc_getTurrets
Parameters:
input: Object or String - Object or object's class name
outputType: Config or Array - Output type (array of config paths or IDs)
Return Value:
Array of configs or Array - vehicle turrets

Examples

Example 1:
[ vehicle player ] call BIS_fnc_getTurrets;

Additional Information

See also:
moveInTurretallTurrets

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Bottom Section