BIS fnc getVehicleCustomization: Difference between revisions

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m (Text replacement - "= <code>([^<{]+)<\/code>" to "= <sqf>$1</sqf>")
m (Text replacement - "(\|p[0-9]+ *= *[^(]+\(Optional(, default[^)]*)\) )O([a-z])" to "$1o$3")
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|p1= object: [[Object]]
|p1= object: [[Object]]


|p2= class: [[String]] - (Optional, default "") Object class override
|p2= class: [[String]] - (Optional, default "") object class override


|r1= [[Array]] in format: [<texture>, <animations>], for example (<nowiki>[</nowiki>["wasp",1],["AddTread",0,"AddTread_Short",1]])
|r1= [[Array]] in format: [<texture>, <animations>], for example (<nowiki>[</nowiki>["wasp",1],["AddTread",0,"AddTread_Short",1]])

Revision as of 13:31, 8 November 2023

Hover & click on the images for description

Description

Description:
Return vehicle customization settings.
Execution:
call
Groups:
Vehicles

Syntax

Syntax:
[object, class] call BIS_fnc_getVehicleCustomization
Parameters:
object: Object
class: String - (Optional, default "") object class override
Return Value:
Array in format: [<texture>, <animations>], for example ([["wasp",1],["AddTread",0,"AddTread_Short",1]])

Examples

Example 1:
[vehicle player] call BIS_fnc_getVehicleCustomization;

Additional Information

See also:
Vehicle Customization (VhC) BIS_fnc_initVehicle

Notes

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