BIS fnc halo: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl>" to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
Line 1: Line 1:
{{Function|Comments=
{{Function


| arma2 |Game name=
| arma2


|1.00|Game version=
|1.00


|gr1 = Systems |GROUP1=
|gr1 = Systems


| Makes a High Altitude Low Opening (HALO) parachute jump.
| Makes a High Altitude Low Opening (HALO) parachute jump.
{{Feature|arma3|HALO feature is already implemented in Arma 3. Using this function will result in incorrect behaviour and animation.}} |DESCRIPTION=
{{Feature|arma3|HALO feature is already implemented in Arma 3. Using this function will result in incorrect behaviour and animation.}}


| [unit, altitude] call [[BIS_fnc_halo]] |SYNTAX=
| [unit, altitude] call [[BIS_fnc_halo]]


|p1= unit: [[Object]] - the HALO performing unit |PARAMETER1=
|p1= unit: [[Object]] - the HALO performing unit


|p2= altitude: [[Number]] - (Optional, default 0) altitude added to the unit before HALO |PARAMETER2=
|p2= altitude: [[Number]] - (Optional, default 0) altitude added to the unit before HALO


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]


|x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_halo]]; {{codecomment|// Instantly parachutes the player object}}</code> |EXAMPLE1=
|x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_halo]]; {{codecomment|// Instantly parachutes the player object}}</code>


|x2= <code><nowiki>[</nowiki>player, 100] call BIS_fnc_halo; {{codecomment|// Increases the altitude of player by 100 before HALO}}</code> |EXAMPLE2=
|x2= <code><nowiki>[</nowiki>player, 100] call BIS_fnc_halo; {{codecomment|// Increases the altitude of player by 100 before HALO}}</code>


| |SEEALSO=
|
}}
}}



Revision as of 00:01, 18 January 2021

Hover & click on the images for description

Description

Description:
Makes a High Altitude Low Opening (HALO) parachute jump.
Arma 3
HALO feature is already implemented in Arma 3. Using this function will result in incorrect behaviour and animation.
Execution:
call
Groups:
Systems

Syntax

Syntax:
[unit, altitude] call BIS_fnc_halo
Parameters:
unit: Object - the HALO performing unit
altitude: Number - (Optional, default 0) altitude added to the unit before HALO
Return Value:
Nothing

Examples

Example 1:
[player] call BIS_fnc_halo; // Instantly parachutes the player object
Example 2:
[player, 100] call BIS_fnc_halo; // Increases the altitude of player by 100 before HALO

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Bottom Section