BIS fnc initInspectable: Difference between revisions

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m (Text replacement - "| Nothing |x1=" to "|r1= Nothing |x1=")
m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=")
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| Initialize inspectable object: add "Inspect" action to the object. When a player activates it, full-screen detail of the objects is shown.
| Initialize inspectable object: add "Inspect" action to the object. When a player activates it, full-screen detail of the objects is shown.


| [inspectable, textureInfos, fullScreenText, soundName] call [[BIS_fnc_initInspectable]]
|s1=[inspectable, textureInfos, fullScreenText, soundName] call [[BIS_fnc_initInspectable]]


|p1= inspectable: [[Object]] - object on which the action is added
|p1= inspectable: [[Object]] - object on which the action is added

Revision as of 16:56, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Interaction

Syntax

Syntax:
[inspectable, textureInfos, fullScreenText, soundName] call BIS_fnc_initInspectable
Parameters:
inspectable: Object - object on which the action is added
textureInfos: can be one of the following:
  • String - texture path
  • Array - [texture, index, aspectRatio]:
    • texture: String - texture path
    • index: Number - (Optional, default 0) index on which the texture will be mapped on the object using setObjectTexture. Use -1 to ignore.
    • aspectRatio: Number - (Optional, default -1) texture aspect ratio. 0.5 means width will be 0.5 of the height. -1 means texture default.
  • Boolean - true to instantly show the inspectable full-screen preview (following params are then ignored)
fullScreenText: String - text to be shown after clicking on READ button. Ideally localized.
soundName: String - sound played when entering full-screen preview. Sould be defined in CfgSounds.
Return Value:
Nothing

Examples

Example 1:
[myLeaflet, "#(argb,8,8,3)color(1,0,1,1)", "This is some Magic Pink"] call BIS_fnc_initInspectable; // Initialize
Example 2:
[myLeaflet, true] call BIS_fnc_initLeaflet; // Show preview instantly

Additional Information

See also:
BIS_fnc_holdActionAddBIS_fnc_holdActionRemove

Notes

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