BIS fnc removeScriptedEventHandler: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma3
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|version1= 1.00


| arma3 |= Game name
|gr1= Event Handlers


|1.00|= Game version
|descr= Removes scripted event handler with given name and id.
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Additionally "ScriptedEventHandlerRemoved" scripted EH is called.
{{Feature|informative|For a list of available scripted event handlers, see [[Arma 3: Scripted Event Handlers]].}}


| Removes scripted event handler with given name and id. "ScriptedEventHandlerRemoved" scripted EH is called |= Description
|s1= [namespace, name, id] call [[BIS_fnc_removeScriptedEventHandler]]
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| [namespace, name, id] call [[BIS_fnc_removeScriptedEventHandler]] |= Syntax
|p1= namespace: [[Namespace]], [[Object]], [[Group]], [[Location]], [[Boolean]], [[Control]] or [[Display]] - namespace in which handler is saved


|p1= namespace: [[Namespace]], [[Object]], [[Group]], [[Location]], [[Boolean]], [[Control]] or [[Display]] - namespace in which handler is saved|=
|p2= name: [[String]] - handler name
|p2= name: [[String]] - handler name|=
|p3= id: [[Number]] - EH id |=


| [[Boolean]] - [[true]] if removed, [[false]] if didn't exist|= Return value
|p3= id: [[Number]] - EH id
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|x1= <code><nowiki>[</nowiki>[[missionNamespace]], "event", 2] [[call]] [[BIS_fnc_removeScriptedEventHandler]]; </code> |=
|r1= [[Boolean]] - [[true]] if removed, [[false]] if didn't exist
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| [[BIS_fnc_callScriptedEventHandler]], [[BIS_fnc_addScriptedEventHandler]], [[BIS_fnc_removeAllScriptedEventHandlers]] |= See also


|x1= <sqf>[missionNamespace, "event", 2] call BIS_fnc_removeScriptedEventHandler;</sqf>
|seealso= [[BIS_fnc_callScriptedEventHandler]] [[BIS_fnc_addScriptedEventHandler]] [[BIS_fnc_removeAllScriptedEventHandlers]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Misc|{{uc:removeScriptedEventHandler}}]]
[[Category:Functions|{{uc:removeScriptedEventHandler}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:removeScriptedEventHandler}}]]

Latest revision as of 14:30, 13 July 2022

Hover & click on the images for description

Description

Description:
Removes scripted event handler with given name and id. Additionally "ScriptedEventHandlerRemoved" scripted EH is called.
For a list of available scripted event handlers, see Arma 3: Scripted Event Handlers.
Execution:
call
Groups:
Event Handlers

Syntax

Syntax:
[namespace, name, id] call BIS_fnc_removeScriptedEventHandler
Parameters:
namespace: Namespace, Object, Group, Location, Boolean, Control or Display - namespace in which handler is saved
name: String - handler name
id: Number - EH id
Return Value:
Boolean - true if removed, false if didn't exist

Examples

Example 1:
[missionNamespace, "event", 2] call BIS_fnc_removeScriptedEventHandler;

Additional Information

See also:
BIS_fnc_callScriptedEventHandler BIS_fnc_addScriptedEventHandler BIS_fnc_removeAllScriptedEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note