BIS_fnc_reviveSecureUnit

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Description

Description:
Make player secured (killed without execution penalties) by _source unit.
Execution:
call
Groups:
Revive

Syntax

Syntax:
[unit, source] call BIS_fnc_reviveSecureUnit
Parameters:
unit: Object - unit to be checked
source: Object - reviving unit
Return Value:
Nothing

Examples

Example 1:
[player_1,player2] call BIS_fnc_reviveSecureUnit;

Additional Information

See also:
Arma 3: Revive BIS_fnc_reenableRevive BIS_fnc_reviveAllowed BIS_fnc_reviveBleedOut BIS_fnc_reviveDamageReset BIS_fnc_reviveDebug BIS_fnc_reviveEhDammaged BIS_fnc_reviveEhHandleDamage BIS_fnc_reviveEhHandleHeal BIS_fnc_reviveEhKilled BIS_fnc_reviveEhRespawn BIS_fnc_reviveEnabled BIS_fnc_reviveGet3dIcons BIS_fnc_reviveGetActionIcon BIS_fnc_reviveIconControl BIS_fnc_reviveInit BIS_fnc_reviveIsValid BIS_fnc_reviveIsValidSecure BIS_fnc_reviveOnBeingRevived BIS_fnc_reviveOnForcingRespawn BIS_fnc_reviveOnState BIS_fnc_reviveOnStateJIP

Notes

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