BIS fnc spawn: Difference between revisions

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(Created page with "''Function syntax in Take On Helicopters differs, see BIS_fnc_MP (Take On Helicopters) for details.'' {{Function|= Comments __________________________________________...")
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''Function syntax in [[Take On Helicopters]] differs, see [[BIS_fnc_MP (Take On Helicopters)]] for details.''
{{Function|= Comments
{{Function|= Comments
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| Send function for remote execution (and executes locally if conditions are met) . |= Description
| Execute given code for execution. |= Description
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|x2= <code><nowiki>[</nowiki><nowiki>[</nowiki>"Hello"],{hint _this select 0},"BIS_fnc_spawn",true,false,false] spawn [[BIS_fnc_MP]];</code>
|x2= <code><nowiki>[</nowiki><nowiki>[</nowiki>"Hello"],{hint _this select 0},"BIS_fnc_spawn",true,false,false] spawn [[BIS_fnc_MP]];</code>
show a message for the current player. |=
Show a message to all connected players. |=
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Revision as of 18:35, 26 April 2014

Hover & click on the images for description

Description

Description:
Execute given code for execution.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[params, code] spawn BIS_fnc_spawn;
Parameters:
params: Anything - function arguments
functionCode: Code - function code
Return Value:
Nothing

Examples

Example 1:
[["Hello"],{hint _this select 0}] spawn BIS_fnc_spawn; show a message for the current player.
Example 2:
[["Hello"],{hint _this select 0},"BIS_fnc_spawn",true,false,false] spawn BIS_fnc_MP; Show a message to all connected players.

Additional Information

See also:
See also needed

Notes

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