BIS fnc spawn: Difference between revisions

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|x1= Show a message for the current player.
|x1= Show a message for the current player.
<code>[ ["Hello"], { [[hint]] [[_this]] [[select]] 0 } ] [[spawn]] [[BIS_fnc_spawn]];</code> |= Example 1
<code><nowiki>[</nowiki>["Hello"], [[hint]] [[_this]] [[select]] 0}] [[spawn]] [[BIS_fnc_spawn]];</code> |= Example 1
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|x2= Show a message to all connected players.
|x2= Show a message to all connected players.
<code>[ ["Hello"], { [[hint]] [[_this]] [[select]] 0 }, "[[BIS_fnc_spawn]]", [[true]], [[false]], [[false]] ] [[spawn]] [[BIS_fnc_MP]];</code> |= Example 2
<code><nowiki>[[</nowiki>["Hello"], {[[hint]] [[_this]] [[select]] 0}], "[[BIS_fnc_spawn]]", [[true]], [[false]], [[false]]] [[spawn]] [[BIS_fnc_MP]];</code> |= Example 2
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<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
<!-- Appropriate categories go here e.g. [[Category:Arma 3: Functions|{{uc:{{PAGENAME}}}}]] -->
<!-- Appropriate categories go here e.g. [[Category:Arma 3: Functions|{{uc:{{PAGENAME}}}}]] -->
[[Category:Arma 3:_Functions|spawn]]
[[Category:Function Group: MP|{{uc:spawn}}]]
[[Category:Functions|{{uc:spawn}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:spawn}}]]

Revision as of 11:57, 28 July 2014

Hover & click on the images for description

Description

Description:
Execute given code with or without parameter.
Execution:
spawn
Groups:
Uncategorised

Syntax

Syntax:
[params, code] spawn BIS_fnc_spawn;
Parameters:
params: Anything - function arguments
functionCode: Code - function code
Return Value:
Nothing

Examples

Example 1:
Show a message for the current player. [["Hello"], hint _this select 0}] spawn BIS_fnc_spawn;
Example 2:
Show a message to all connected players. [[["Hello"], {hint _this select 0}], "BIS_fnc_spawn", true, false, false] spawn BIS_fnc_MP;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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