BIS fnc variableSpaceAdd: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma2 |Game name=
| arma2 |Game name=
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|gr1= Variables |GROUP1=
|gr1= Variables |GROUP1=
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|Add element to variable from someone's variable space.|Description=
|Add element to variable from someone's variable space.|Description=
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| [object,varName,element,global,inArray] call [[BIS_fnc_variableSpaceAdd]] |Syntax=
| [object,varName,element,global,inArray] call [[BIS_fnc_variableSpaceAdd]] |Syntax=
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| [[Anything]] - Updated variable|Return value=
| [[Anything]] - Updated variable|Return value=
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|x1= <code>[ [[player]],"someVar",1337,[[true]],[[true]] ] [[call]] [[BIS_fnc_variableSpaceAdd]];</code>|Example 1=
|x1= <code>[ [[player]],"someVar",1337,[[true]],[[true]] ] [[call]] [[BIS_fnc_variableSpaceAdd]];</code>|Example 1=


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| [[BIS_fnc_variableSpaceRemove]] |See also=
| [[BIS_fnc_variableSpaceRemove]] |See also=

Revision as of 01:11, 17 January 2021

Hover & click on the images for description

Description

Description:
Add element to variable from someone's variable space.
Execution:
call
Groups:
Variables

Syntax

Syntax:
[object,varName,element,global,inArray] call BIS_fnc_variableSpaceAdd
Parameters:
object: Object - Owner of variable space
varName: String - Name of variable
element: Anything - Element which will be added (must be of same type as variable)
global: Boolean - (Optional, default false) true to save modified variable globally]]
inArray: Boolean - (Optional, default false) true to check if element is already in variable (only for arrays)
Return Value:
Anything - Updated variable

Examples

Example 1:
[ player,"someVar",1337,true,true ] call BIS_fnc_variableSpaceAdd;

Additional Information

See also:
BIS_fnc_variableSpaceRemove

Notes

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Notes

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