a && b: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (example wasn't using the command!)
Line 21: Line 21:
____________________________________________________________________________________________
____________________________________________________________________________________________


|x1= <pre>if (alive player) and (enemycount==0) then {hint "you win"}</pre> |= Example 1
|x1=
<code>[[if]] ([[alive]] [[player]]) <nowiki>&&</nowiki> (enemycount <nowiki>==</nowiki> 0) [[then]] {[[hint]] "you win"}</code> |=
____________________________________________________________________________________________


| [[and]], [[Operators]] |= See also
| [[and]], [[Operators]] |= See also

Revision as of 09:42, 16 February 2007

Hover & click on the images for description

Description

Description:
Returns whether two values both are true. Identical to: a and b
Multiplayer:
no special considerations
Groups:
Uncategorised

Syntax

Syntax:
a && b
Parameters:
a: a test condition or a variable that return a Boolean value
b: a test condition or a variable that return a Boolean value
Return Value:
Boolean

Examples

Example 1:
if (alive player) && (enemycount == 0) then {hint "you win"}

Additional Information

See also:
andOperators

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section