addMagazineGlobal: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game version" to "|Game version=")
No edit summary
Line 11: Line 11:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Adds a magazine to the unit.  
| Adds magazine to a unit regardless of locality. This command can also be used to add magazine to a vehicle, like a static gun, for example.
 
Note: You may create invalid combinations by adding more magazines than the free space in unit's inventory allows. When doing so, application behaviour is undefined.


{{warning|This command is broken in MP as it dupes inventory items. Use [[addMagazine]] <array> for now, it takes global argument and has global effect too.}}  |DESCRIPTION=
{{warning|This command is broken in MP as it dupes inventory items. Use [[addMagazine]] <array> for now, it takes global argument and has global effect too.}}  |DESCRIPTION=

Revision as of 13:59, 18 April 2020

Hover & click on the images for description

Description

Description:
Adds magazine to a unit regardless of locality. This command can also be used to add magazine to a vehicle, like a static gun, for example.
This command is broken in MP as it dupes inventory items. Use addMagazine <array> for now, it takes global argument and has global effect too.
Groups:
Uncategorised

Syntax

Syntax:
unit addMagazineGlobal magazineName
Parameters:
unit: Object
magazineName: String
Return Value:
Nothing

Examples

Example 1:
player addMagazineGlobal "30Rnd_65x39_caseless_mag";

Additional Information

See also:
addMagazineaddMagazinesaddMagazineCargoaddMagazineCargoGlobaladdMagazinePooladdMagazineTurretaddMagazineAmmoCargo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section