addMagazineGlobal: Difference between revisions

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m (Text replacement - "\|seealso= ?\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ")
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|x1= <code>[[player]] [[addMagazineGlobal]] "30Rnd_65x39_caseless_mag";</code>
|x1= <code>[[player]] [[addMagazineGlobal]] "30Rnd_65x39_caseless_mag";</code>


|seealso= [[addMagazine]] [[addMagazines]] [[addMagazineCargo]], [[addMagazineCargoGlobal]], [[addMagazinePool]], [[addMagazineTurret]], [[addMagazineAmmoCargo]]
|seealso= [[addMagazine]] [[addMagazines]] [[addMagazineCargo]] [[addMagazineCargoGlobal]], [[addMagazinePool]], [[addMagazineTurret]], [[addMagazineAmmoCargo]]
}}
}}

Revision as of 14:23, 20 January 2022

Hover & click on the images for description

Description

Description:
Adds magazine to a unit regardless of locality. This command can also be used to add magazine to a vehicle, like a static gun, for example.
Multiplayer:
Before Arma 3 v2.00 this command was broken in MP and duplicated items per the number of clients.
Groups:
Unit Inventory

Syntax

Syntax:
unit addMagazineGlobal magazineName
Parameters:
unit: Object
magazineName: String
Return Value:
Nothing

Examples

Example 1:
player addMagazineGlobal "30Rnd_65x39_caseless_mag";

Additional Information

See also:
addMagazine addMagazines addMagazineCargo addMagazineCargoGlobaladdMagazinePooladdMagazineTurretaddMagazineAmmoCargo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note