addOwnedMine: Difference between revisions

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|x1= <code>[[player]] [[addOwnedMine]] _superMine;</code>
|x1= <sqf>player addOwnedMine _superMine;</sqf>


|seealso= [[allMines]] [[createMine]] [[detectedMines]] [[mineActive]] [[getAllOwnedMines]], [[removeOwnedMine]], [[removeAllOwnedMines]]
|seealso= [[allMines]] [[createMine]] [[detectedMines]] [[mineActive]] [[getAllOwnedMines]] [[removeOwnedMine]] [[removeAllOwnedMines]]
}}
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Latest revision as of 11:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Sets ownership over a remotely detonatable mine to the unit.
Groups:
Mines

Syntax

Syntax:
unit addOwnedMine mine
Parameters:
unit: Object
mine: Object - the mine object
Return Value:
Nothing

Examples

Example 1:
player addOwnedMine _superMine;

Additional Information

See also:
allMines createMine detectedMines mineActive getAllOwnedMines removeOwnedMine removeAllOwnedMines

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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