allCurators: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "<code>_([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\];?<\/code>" to "<sqf>_$1 = $2;</sqf>")
 
Line 14: Line 14:
|r1= [[Array]]
|r1= [[Array]]


|x1= <code>_allCuratorLogics = [[allCurators]];</code>
|x1= <sqf>_allCuratorLogics = allCurators;</sqf>


|seealso= [[allGroups]] [[allDead]] [[playableUnits]] [[switchableUnits]] [[vehicles]] [[allUnitsUAV]] [[allSites]]
|seealso= [[allGroups]] [[allDead]] [[playableUnits]] [[switchableUnits]] [[vehicles]] [[allUnitsUAV]] [[allSites]]

Latest revision as of 22:21, 7 May 2022

Hover & click on the images for description

Description

Description:
Returns list of all curator logic units, not the units assigned to the logic.
Groups:
CuratorObject Detection

Syntax

Syntax:
allCurators
Return Value:
Array

Examples

Example 1:
_allCuratorLogics = allCurators;

Additional Information

See also:
allGroups allDead playableUnits switchableUnits vehicles allUnitsUAV allSites

Notes

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