animationState

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Revision as of 16:30, 21 November 2008 by Ceeeb (talk | contribs) (global arg, accuracy of results is dependant on sight?)
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-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Return the name of a unit's current primary animation.
Multiplayer:
This command may only return accurate values when the target unit is within sight of the client. On dedicated servers, returned value is <???>.
Groups:
Uncategorised

Syntax

Syntax:
String = animationState Unit
Parameters:
Unit: Object
Return Value:
String

Examples

Example 1:
_state = animationState player

Additional Information

See also:
See also needed

Notes

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Notes

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