attachedObjects: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Created page with "{{Command|= Comments ____________________________________________________________________________________________ | arma3 |= Game name |1.14|= Game version ________________...")
 
(syntax, added examples/see also)
Line 15: Line 15:
|p1= obj: [[Object]] |= Parameter 1
|p1= obj: [[Object]] |= Parameter 1


| [[Array]] |= Return value
| [[Array]] of [[Object]]s |= Return value
____________________________________________________________________________________________
____________________________________________________________________________________________
   
   
|x1= <code></code> |= Example 1
|x1= <code>{
  [[detach]] _x;
} [[forEach]] [[attachedObjects]] [[player]];</code> |= Example 1
 
|x2= <code>[[if]] ([[count]] [[attachedObjects]] [[player]] == 0) [[then]] {
  [[hint]] "There are no objects attached to player";
};</code> |= Example 2
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[attachTo]] |= See also
| [[attachedTo]], [[attachTo]], [[detach]] |= See also


}}
}}

Revision as of 16:34, 18 March 2014

Hover & click on the images for description

Description

Description:
Returns a list of attached objects.
Groups:
Uncategorised

Syntax

Syntax:
attachedObjects obj
Parameters:
obj: Object
Return Value:
Array of Objects

Examples

Example 1:
{ detach _x; } forEach attachedObjects player;
Example 2:
if (count attachedObjects player == 0) then { hint "There are no objects attached to player"; };

Additional Information

See also:
attachedToattachTodetach

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section