civilian: Difference between revisions

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m (Text replacement - " " to " ")
m (Text replacement - " \| (\[\[[a-zA-Z ]+\]\]) \|x1=" to " |r1=$1 |x1=")
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| '''civilian'''
| '''civilian'''


| [[Side]]
|r1=[[Side]]


|x1= SQS:<code>?((side _unit) == [[civilian]]) : [[hint]] "This is a civilian unit!"</code>
|x1= SQS:<code>?((side _unit) == [[civilian]]) : [[hint]] "This is a civilian unit!"</code>

Revision as of 22:15, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Sides

Syntax

Syntax:
Syntax needed
Return Value:
Side

Examples

Example 1:
SQS:?((side _unit) == civilian) : hint "This is a civilian unit!"
Example 2:
SQF:if ((side _unit) == civilian) then { hint "This is a civilian unit!"; };

Additional Information

See also:
sidewesteastresistancesideEmptysideAmbientLife

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Ceeeb
In OFP v1.96, empty vehicles, objects and dead soldiers are on side civilian.
Posted on May 1, 2018 - 15:03 (UTC)
KC Grimes
In Arma 3 v1.82, units where setCaptive and/or setUnconscious are set to true are on side civilian, regardless of low rating (Renegade status).