commandFire: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 1: Line 1:
[[Category:Scripting Commands|COMMANDFIRE]]
[[Category:Scripting Commands|COMMANDFIRE]]
[[Category:Scripting Commands OFP 1.97|COMMANDFIRE]]
[[Category:Scripting Commands OFP 1.96|COMMANDFIRE]]
[[Category:Scripting Commands OFP 1.46|COMMANDFIRE]]
[[Category:Scripting Commands OFP 1.46|COMMANDFIRE]]
[[Category:Scripting Commands ArmA|COMMANDFIRE]]
[[Category:Scripting Commands ArmA|COMMANDFIRE]]

Revision as of 21:03, 1 June 2006


commandFire target


Operand types:

target: Object

Type of returned value:

Nothing

Description:

Order unit to commence fire on given target (via radio).

If target is objNull, commence fire to current target (set using doTarget or commandTarget).


Example:

soldierOne commandFire player