ctrlPosition: Difference between revisions

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|  [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlSetPosition]], [[ctrlClassName]], [[displayCtrl]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]]
|  [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlSetPosition]], [[ctrlClassName]], [[displayCtrl]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]]
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}}



Revision as of 00:27, 19 January 2021

Hover & click on the images for description

Description

Description:
Returns the current position of 2D control as [x, y, w, h] array. For 3D control it returns relative [x,y,z].
Groups:
GUI Control

Syntax

Syntax:
ctrlPosition controlName
Parameters:
controlName: Control
Return Value:
Array

Examples

Example 1:
_pos = ctrlPosition _control;

Additional Information

See also:
ctrlCreatectrlDeletectrlModelctrlSetModelctrlSetPositionctrlClassNamedisplayCtrlctrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUp

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on May 22, 2017 - 23:02 (UTC)
Lucian
If the ctrl is part of a CtrlGroup the returned position is relative to the ctrlGroups position.
Posted on November 7, 2020 - 01:23 (UTC)
Larrow
If the control is a ControlsTable header or row control the returned position is relative to the ControlsTable position.