currentMuzzle: Difference between revisions

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|x1= <code>_muzzle = [[currentMuzzle]] [[player]];</code> |=  
|x1= <code>_muzzle = [[currentMuzzle]] [[player]];</code> |Example1=
 
|x2= <code>_muzzle = [[currentMuzzle]] ([[gunner]] ([[vehicle]] [[player]]));</code> |=  
|x2= <code>_muzzle = [[currentMuzzle]] ([[gunner]] ([[vehicle]] [[player]]));</code> |=  
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Revision as of 12:50, 3 September 2019

Hover & click on the images for description

Description

Description:
Returns current muzzle of unit's weapon.
This command will return 0 Number if given object is a unit that is in a vehicle.
You can alternatively use _muzzle = weaponState player select 1;
Groups:
Uncategorised

Syntax

Syntax:
currentMuzzle gunner
Parameters:
gunner: Object
Return Value:
String - current muzzle

Examples

Example 1:
_muzzle = currentMuzzle player;
Example 2:
_muzzle = currentMuzzle (gunner (vehicle player));

Additional Information

See also:
currentWeapon

Notes

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Notes

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