currentThrowable: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|descr= Returns currently selected throwable, which will be launched if the user presses "G".{{Feature | Informative | The weapon/magazine id system is W.I.P. and may change without notice.}}
|descr= Returns currently selected throwable, which will be launched if the user presses "G".{{Feature | Informative | The weapon/magazine id system is W.I.P. and may change without notice.}}


|s1= [[currentThrowable]] player
|s1= [[currentThrowable]] player


|p1= player: [[Object]]
|p1= player: [[Object]]

Revision as of 23:01, 19 June 2021

Hover & click on the images for description

Description

Description:
Returns currently selected throwable, which will be launched if the user presses "G".
The weapon/magazine id system is W.I.P. and may change without notice.
Groups:
WeaponsUnit Inventory

Syntax

Syntax:
currentThrowable player
Parameters:
player: Object
Return Value:
Array in format [magazineClassName, muzzleClassName, [magazineId, creatorId]]

Examples

Example 1:
currentThrowable player; // ["SmokeShellGreen", "SmokeShellGreenMuzzle", [1.00002e+007, 0]]
Example 2:
_ct = currentThrowable player; // ["HandGrenade", "HandGrenadeMuzzle", [1e+007, 0]] _id = (_ct select 2 select 0) - 1e+007; // 18

Additional Information

See also:
currentWeaponcurrentMagazinecurrentMuzzleBIS_fnc_isThrowable

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note