currentThrowable: Difference between revisions

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m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
m (Fix SQF)
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|gr2= Unit Inventory
|gr2= Unit Inventory


|descr= Returns currently selected throwable, which will be launched if the user presses "G".{{Feature | Informative | The weapon/magazine id system is W.I.P. and may change without notice.}}
|descr= Returns currently selected throwable, which will be launched if the user presses {{Controls|G}}.


|s1= [[currentThrowable]] player
|s1= [[currentThrowable]] player
Line 18: Line 18:
|x1= <sqf>currentThrowable player; // ["SmokeShellGreen", "SmokeShellGreenMuzzle", [1.00002e+007, 0]]</sqf>
|x1= <sqf>currentThrowable player; // ["SmokeShellGreen", "SmokeShellGreenMuzzle", [1.00002e+007, 0]]</sqf>


|x2= <sqf>_ct = currentThrowable player; // ["HandGrenade", "HandGrenadeMuzzle", [1e+007, 0]]
|x2= <sqf>
_id = (_ct select 2 select 0) - 1e+007; // 18</sqf>
_ct = currentThrowable player; // ["HandGrenade", "HandGrenadeMuzzle", [1e+007, 0]]
_id = (_ct select 2 select 0) - 1e7; // 18
</sqf>


|seealso= [[currentWeapon]] [[currentMagazine]] [[currentMuzzle]] [[BIS_fnc_isThrowable]]
|seealso= [[currentWeapon]] [[currentMagazine]] [[currentMuzzle]] [[BIS_fnc_isThrowable]]
}}
}}

Revision as of 17:32, 1 November 2022

Hover & click on the images for description

Description

Description:
Returns currently selected throwable, which will be launched if the user presses G.
Groups:
WeaponsUnit Inventory

Syntax

Syntax:
currentThrowable player
Parameters:
player: Object
Return Value:
Array in format [magazineClassName, muzzleClassName, [magazineId, creatorId]]

Examples

Example 1:
currentThrowable player; // ["SmokeShellGreen", "SmokeShellGreenMuzzle", [1.00002e+007, 0]]
Example 2:
_ct = currentThrowable player; // ["HandGrenade", "HandGrenadeMuzzle", [1e+007, 0]] _id = (_ct select 2 select 0) - 1e7; // 18

Additional Information

See also:
currentWeapon currentMagazine currentMuzzle BIS_fnc_isThrowable

Notes

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