damage: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 1: Line 1:
[[Category:Scripting Commands|D]]
[[Category:Scripting Commands|DAMAGE]]
[[Category:Scripting Commands OFP 1.97|D]]
[[Category:Scripting Commands OFP 1.97|DAMAGE]]
[[Category:Scripting Commands ArmA|D]]
[[Category:Scripting Commands ArmA|DAMAGE]]





Revision as of 13:42, 4 May 2006


damage anything


Operand types:

object: Object

Type of returned value:

Number

Compatibility:

Added in version 1.50

Description:

Object damage in range 0 to 1.

Note: This function is identical to getDammage.


Example:

? ((damage player) > 0.3) : hint "Ouch!!"