diag resetShapes: Difference between revisions

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| arma3 |Game name=
| arma3Diag |Game name=


|1.70|Game version=
|1.70|Game version=
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Limitation - you can't reload cfgSkeletons (Which is inside model.cfg)
Limitation - you can't reload cfgSkeletons (Which is inside model.cfg)|DESCRIPTION=
{{warning|Command is only available when using [[Arma 3 Diagnostics Exe|Arma 3 Diagnostics Exe]] on Dev-Branch.}}|DESCRIPTION=
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Revision as of 12:35, 15 September 2020


-wrong parameter ("arma3Diag") defined!-[[:Category:Introduced with arma3Diag version 1.70|1.70]]
Hover & click on the images for description

Description

Description:
Reload models on-the-fly without the need of restarting the game. Changes applied by diag_resetShapes are applied to all new entities so restart of mission is not necessarily required - spawning vehicle again or changing back forth weapon should usually do the trick. It works only with "-FilePatching" in combination with local data. Command will reload only models present in local data.

Limitation - you can't reload cfgSkeletons (Which is inside model.cfg)
Groups:
Diagnosis

Syntax

Syntax:
diag_resetShapes
Return Value:
Nothing

Examples

Example 1:
diag_resetShapes

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3Diag version 1.70]][[ Category: arma3Diag: New Scripting Commands | DIAG RESETSHAPES]][[ Category: arma3Diag: Scripting Commands | DIAG RESETSHAPES]]

Notes

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