directSay: Difference between revisions

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| Sends the message to the direct channel. Command operates just like xxxxRadio commands, but the sound is played over direct channel and is independent of [[fadeRadio]]. The message is defined in the description.ext file, radio protocol, or a kbAddTopic. |= Description
| Sends the audio message to the direct channel. Command operates just like xxxxRadio commands, but the sound is played over direct channel and is independent of [[fadeRadio]]. The message is defined in the [[description.ext]] file, radio protocol, or a kbAddTopic. |= Description
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Revision as of 17:17, 4 August 2016

Hover & click on the images for description

Description

Description:
Sends the audio message to the direct channel. Command operates just like xxxxRadio commands, but the sound is played over direct channel and is independent of fadeRadio. The message is defined in the description.ext file, radio protocol, or a kbAddTopic.
Groups:
Uncategorised

Syntax

Syntax:
unit directSay radioName
Parameters:
unit: Object -
radioName: String -
Return Value:
Nothing

Examples

Example 1:
player directSay configName selectRandom ("true" configClasses (configFile >> "CfgRadio"));

Additional Information

See also:
sideRadiogroupRadiocustomRadiovehicleRadioglobalRadio

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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