disableBrakes: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |branch= dev |arg= local |eff= global |gr1= Object Manipulation |descr= Disables autobrake, which is engaged when vehicle i...")
 
No edit summary
Line 21: Line 21:
|x1= <code>mycar [[disableBrakes]] [[true]];</code>
|x1= <code>mycar [[disableBrakes]] [[true]];</code>


|seealso= [[brakesDisabled]] [[awake]] [[isAwake]] [[addTorque]] [[addForce]] [[vectorModelToWorld]] [[vectorModelToWorldVisual]] [[selectionPosition]]
|seealso= [[brakesDisabled]] [[awake]] [[isAwake]] [[addTorque]] [[addForce]] [[vectorModelToWorld]] [[vectorModelToWorldVisual]] [[selectionPosition]] [[setVelocityTransformation]] [[setVelocityModelSpace]]
}}
}}

Revision as of 16:13, 29 November 2021

Hover & click on the images for description
Only available in Development branch(es) until its release with Arma 3 patch v2.08.

Description

Description:
Disables autobrake, which is engaged when vehicle is stationary and stops wheels from rotating freely when vehicle is pushed.
Groups:
Object Manipulation

Syntax

Syntax:
transport disableBrakes disable
Parameters:
transport: Object - PhysX car or tank
disable: Boolean - true to disable autobrake. The autobrake is re-enabled if the driver uses brakes
Return Value:
Nothing

Examples

Example 1:
mycar disableBrakes true;

Additional Information

See also:
brakesDisabled awake isAwake addTorque addForce vectorModelToWorld vectorModelToWorldVisual selectionPosition setVelocityTransformation setVelocityModelSpace

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note