drawArrow: Difference between revisions

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Be careful when using this command. Unlike map markers, the draw commands can decrease your framerate.
Be careful when using this command. Unlike map markers, the draw commands can decrease your framerate.
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Revision as of 17:09, 13 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
GUI Control - Map

Syntax

Syntax:
map drawArrow [from, to, color]
Parameters:
map: Control
[from, to, color]: Array
from: Array or Object - arrow start position in format: Position2D, Position3D or Object
to: Array or Object - arrow end position in format: Position2D, Position3D or Object
color: Array - arrow color in format [r,g,b,a]
Return Value:
Nothing

Examples

Example 1:
findDisplay 12 displayCtrl 51 ctrlAddEventHandler ["Draw", { _this select 0 drawArrow [ player, player getRelPos [100, 0], [1,0,0,1] ]; }];

Additional Information

See also:
drawEllipsedrawIcondrawLinedrawRectangledrawPolygondrawTriangleBIS_fnc_drawArrow

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on July 7, 2015 - 21:28 (UTC)
Waffle SS.
Be careful when using this command. Unlike map markers, the draw commands can decrease your framerate.