enableEngineArtillery: Difference between revisions

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|x1= <code>[[enableEngineArtillery]] [[false]];</code>
|x1= <code>[[enableEngineArtillery]] [[false]];</code>


|seealso= [[shownArtilleryComputer]], [[getArtilleryAmmo]], [[commandArtilleryFire]], [[doArtilleryFire]], [[getArtilleryComputerSettings]], [[getArtilleryETA]], [[inRangeOfArtillery]]
|seealso= [[shownArtilleryComputer]] [[getArtilleryAmmo]], [[commandArtilleryFire]], [[doArtilleryFire]], [[getArtilleryComputerSettings]], [[getArtilleryETA]], [[inRangeOfArtillery]]
}}
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Revision as of 16:37, 20 January 2022

Hover & click on the images for description

Description

Description:
Enable/disable the artillery engine. This allows the user to use the artillery computer on mortar/artillery, and for AI to use it for indirect fire.
Groups:
Artillery

Syntax

Syntax:
enableEngineArtillery enabled
Parameters:
enabled: Boolean
Return Value:
Nothing

Examples

Example 1:
enableEngineArtillery false;

Additional Information

See also:
shownArtilleryComputer getArtilleryAmmocommandArtilleryFiredoArtilleryFiregetArtilleryComputerSettingsgetArtilleryETAinRangeOfArtillery

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note