enableGunLights: Difference between revisions

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|eff= global
|eff= global


|descr= Toggles the target group's gun light(s).
|descr= Toggles the target group's gun lights. [[disableAI]] "LIGHTS" will disable the use of gun lights.


{{Feature|Important|Do not enable gun lights in a loop for every unit in a group, this command will do this for you automatically, you only need to give either a [[Group]] or [[Object]], which is any unit from the group, as an argument.}}
{{Feature|Important|Do not enable gun lights in a loop for every unit in a group, this command will do this for you automatically, you only need to give either a [[Group]] or [[Object]], which is any unit from the group, as an argument.}}

Revision as of 20:47, 6 July 2021

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Description

Description:
Toggles the target group's gun lights. disableAI "LIGHTS" will disable the use of gun lights.
Do not enable gun lights in a loop for every unit in a group, this command will do this for you automatically, you only need to give either a Group or Object, which is any unit from the group, as an argument.
Groups:
LightsWeapons

Syntax

Syntax:
target enableGunLights mode
Parameters:
target: Group or Object - The group forced to use gun lights. If unit is supplied as argument, unit's group is used
mode: String - Can be:
  • "Auto" - Depends on combat mode
  • "ForceOn" - Always on
  • "ForceOff" - Always off
Return Value:
Nothing

Examples

Example 1:
_unit enableGunLights "Auto";
Example 2:
_unit enableGunLights "ForceOff";

Additional Information

See also:
isFlashlightOnenableIRLasers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Hover & click on the images for description

Description

Description:
Toggles the target group's gun light(s).
Groups:
LightsWeapons

Syntax

Syntax:
target enableGunLights state
Parameters:
target: Group or Object - The group forced to use gun lights. If unit is supplied as argument, unit's group is used
state: Boolean - true to enable, false to disable
Return Value:
Nothing

Examples

Example 1:
_group enableGunLights false;

Additional Information

See also:
isFlashlightOn

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note