getAllSoundControllers: Difference between revisions

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| '''getAllSoundControllers''' vehicle|SYNTAX=
| '''getAllSoundControllers''' vehicle|SYNTAX=
|p1 = vehicle: [[Object]] - must be a vehicle (does not work on soldiers)|=
|p1 = vehicle: [[Object]] - must be a vehicle (does not work on soldiers)
| [[Array]] - [<nowiki/>["controllerA", valueA], ["controllerB", valueB], ...]|RETURNVALUE=
| [[Array]] - [<nowiki/>["controllerA", valueA], ["controllerB", valueB], ...]|RETURNVALUE=
|x1 = <code>[[getAllSoundControllers]] [[vehicle]] [[player]];</code>
|x1 = <code>[[getAllSoundControllers]] [[vehicle]] [[player]];</code>

Revision as of 22:37, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns an array containing names and values of the sound controllers that can be used in simple expressions when configuring sounds.
Groups:
Sounds

Syntax

Syntax:
getAllSoundControllers vehicle
Parameters:
vehicle: Object - must be a vehicle (does not work on soldiers)
Return Value:
Array - [["controllerA", valueA], ["controllerB", valueB], ...]

Examples

Example 1:
getAllSoundControllers vehicle player;
Result: [["rpm",0],["randomizer",0.874332],["speed",0],["thrust",0],...]]

Additional Information

See also:
Arma 3 SoundgetSoundControllergetSoundControllerResultgetEnvSoundControllergetAllEnvSoundControllersgetCustomSoundControllersetCustomSoundControllergetCustomSoundControllerCount

Notes

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Notes

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