getCenterOfMass: Difference between revisions

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{{Command
{{RV|type=command


| arma3
|game1= arma3
|1.12
|version1= 1.12
|arg= global
|arg= global


|gr1= Object Manipulation
|gr1= Object Manipulation


| Returns center of mass of an object.
|descr= Returns center of mass of an object.


| '''getCenterOfMass''' object
|s1= [[getCenterOfMass]] object


|p1= object: [[Object]] - PhysX object
|p1= object: [[Object]] - PhysX object


| [[Array]] - [x,y,z] offset relative to the model centre
|r1= [[Array]] - [x,y,z] offset relative to the model centre


|x1= <code>_com = [[getCenterOfMass]] _myCar;</code>
|x1= <sqf>_com = getCenterOfMass _myCar;</sqf>
 
| [[getMass]], [[setCenterOfMass]], [[setMass]], [[addTorque]], [[addForce]]


|seealso= [[getMass]] [[setCenterOfMass]] [[setMass]] [[addTorque]] [[addForce]]
}}
}}
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 22:24, 7 May 2022

Hover & click on the images for description

Description

Description:
Returns center of mass of an object.
Groups:
Object Manipulation

Syntax

Syntax:
getCenterOfMass object
Parameters:
object: Object - PhysX object
Return Value:
Array - [x,y,z] offset relative to the model centre

Examples

Example 1:
_com = getCenterOfMass _myCar;

Additional Information

See also:
getMass setCenterOfMass setMass addTorque addForce

Notes

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