getCustomSoundController: Difference between revisions

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m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ")
m (Text replacement - " \|(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) +=" to " |$1=")
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|s1= '''getCustomSoundController''' [vehicle, controller]
|s1= '''getCustomSoundController''' [vehicle, controller]


|p1 = vehicle: [[Object]] - A transport type vehicle. Does not work on characters or buildings
|p1= vehicle: [[Object]] - A transport type vehicle. Does not work on characters or buildings


|p2 = controller: [[String]] - Name of custom sound controller. Need to be full string like i.e. "CustomSoundController1". Currently you can pick from "CustomSoundController1" to "CustomSoundController32"
|p2= controller: [[String]] - Name of custom sound controller. Need to be full string like i.e. "CustomSoundController1". Currently you can pick from "CustomSoundController1" to "CustomSoundController32"


|r1= [[Number]]
|r1= [[Number]]


|x1 = <code>[[getCustomSoundController]] [<nowiki/>[[vehicle]] [[player]], "CustomSoundController1"];</code>
|x1= <code>[[getCustomSoundController]] [<nowiki/>[[vehicle]] [[player]], "CustomSoundController1"];</code>


|seealso= [[Arma 3: Sound]], [[setCustomSoundController]], [[getCustomSoundControllerCount]], [[getSoundController]], [[getSoundControllerResult]], [[getAllSoundControllers]], [[getEnvSoundController]], [[getAllEnvSoundControllers]]
|seealso= [[Arma 3: Sound]], [[setCustomSoundController]], [[getCustomSoundControllerCount]], [[getSoundController]], [[getSoundControllerResult]], [[getAllSoundControllers]], [[getEnvSoundController]], [[getAllEnvSoundControllers]]
}}
}}

Revision as of 00:28, 11 June 2021

Hover & click on the images for description

Description

Description:
Returns current value set to the controller (see setCustomSoundController)
Groups:
Sounds

Syntax

Syntax:
getCustomSoundController [vehicle, controller]
Parameters:
vehicle: Object - A transport type vehicle. Does not work on characters or buildings
controller: String - Name of custom sound controller. Need to be full string like i.e. "CustomSoundController1". Currently you can pick from "CustomSoundController1" to "CustomSoundController32"
Return Value:
Number

Examples

Example 1:
getCustomSoundController [vehicle player, "CustomSoundController1"];

Additional Information

See also:
Arma 3: SoundsetCustomSoundControllergetCustomSoundControllerCountgetSoundControllergetSoundControllerResultgetAllSoundControllersgetEnvSoundControllergetAllEnvSoundControllers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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