getCustomSoundControllerCount: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "")
Line 21: Line 21:




<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|getCustomSoundController]]
[[Category:Scripting Commands|getCustomSoundController]]
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}

Revision as of 02:40, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns current number of custom sound controllers supported by the engine for the given vehicle (currently 32)
Groups:
Sounds

Syntax

Syntax:
getCustomSoundControllerCount vehicle
Parameters:
vehicle: Object - must be a transport type vehicle (doesn't work on characters or buildings)
Return Value:
Number - number of custom controllers

Examples

Example 1:
getCustomSoundControllerCount vehicle player;

Additional Information

See also:
Arma 3 SoundsetCustomSoundControllergetCustomSoundControllergetSoundControllergetSoundControllerResultgetAllSoundControllersgetEnvSoundControllergetAllEnvSoundControllers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes