getDir

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Revision as of 22:43, 18 August 2014 by Killzone Kid (talk | contribs) (see also)
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Description

Description:
Returns the unit heading in the range from 0 to 360.
Groups:
Uncategorised

Syntax

Syntax:
Number = getDir object
Parameters:
object: Object
Return Value:
Number

Examples

Example 1:
_degrees = getDir player

Additional Information

See also:
getDirVisualdirection

Notes

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Notes

Posted on October 23, 2013
AgentRev
Be careful when using this command in conjunction with BIS_fnc_rotateVector2D; the latter rotates vectors counterclockwise (mathematically correct), while getDir returns a clockwise angle.
To counter this, simply negate the output of getDir: [[0,1,0], -(getDir _object)] call BIS_fnc_rotateVector2D;

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