getForcedFlagTexture: Difference between revisions

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{{RV|type=command
{{RV|type=command


| arma3
|game1= arma3
|version1= 1.70


|1.70
|gr1= Flags


|gr1= Flags
|descr= A getter for [[forceFlagTexture]]. Forced texture is different from your normal flag texture, which can be retrieved with [[flagTexture]]


| A getter for [[forceFlagTexture]]. Forced texture is different from your normal flag texture, which can be retrieved with [[flagTexture]]
|s1= [[getForcedFlagTexture]] object


| [[getForcedFlagTexture]] object
|p1= object: [[Object]] - vehicle, unit or flag pole


|p1= object: [[Object]] - vehicle, unit of flag pole
|r1= [[String]]


| [[String]]
|x1= <sqf>getForcedFlagTexture player;</sqf>
 
|x1= <code>[[getForcedFlagTexture]] [[player]];</code>


| [[forceFlagTexture]], [[setFlagTexture]], [[flag]], [[flagOwner]], [[setFlagOwner]], [[setFlagSide]], [[setObjectTexture]], [[setObjectTextureGlobal]], [[flagSide]], [[flagTexture]], [[setFlagAnimationPhase]], [[flagAnimationPhase]], [[Flag Textures]]
|seealso= [[forceFlagTexture]] [[Arma 3: Flag Textures]]
}}
}}
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
[[Category:Scripting Commands|SETFLAGTEXTURE]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3|Scripting Commands}}

Latest revision as of 15:46, 8 November 2023

Hover & click on the images for description

Description

Description:
A getter for forceFlagTexture. Forced texture is different from your normal flag texture, which can be retrieved with flagTexture
Groups:
Flags

Syntax

Syntax:
getForcedFlagTexture object
Parameters:
object: Object - vehicle, unit or flag pole
Return Value:
String

Examples

Example 1:
getForcedFlagTexture player;

Additional Information

See also:
forceFlagTexture Arma 3: Flag Textures

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note