isBleeding: Difference between revisions

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m (Text replacement - " \| *s([0-9]) *= ([^ ]+)? ?'''([a-zA-Z0-9_]+)''' ?([^ ]+)? " to " |s$1= $2 $3 $4 ")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|descr= Returns whether the unit is bleeding.
|descr= Returns whether the unit is bleeding.


|s1= [[isBleeding]]  unit
|s1= [[isBleeding]]  unit


|p1= unit: [[Object]]
|p1= unit: [[Object]]

Revision as of 23:11, 19 June 2021

Hover & click on the images for description

Description

Description:
Returns whether the unit is bleeding.
Groups:
Object Manipulation

Syntax

Syntax:
isBleeding unit
Parameters:
unit: Object
Return Value:
Boolean

Examples

Example 1:
if (isBleeding player) then { player groupChat "I'm bleeding!!"; }

Additional Information

See also:
getBleedingRemainingisBurningsetBleedingRemaining

Notes

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