isCopilotEnabled: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 |= | |game1= arma3 | ||
|version1= 0.50 | |||
| | |arg= global | ||
| | |gr1= Object Manipulation | ||
| | |descr= Returns true if copilots actions are enabled. | ||
| | |s1= [[isCopilotEnabled]] vehicle | ||
| [[ | |p1= vehicle: [[Object]] | ||
|r1= [[Boolean]] | |||
|x1= < | |x1= <sqf>if (!isCopilotEnabled myHeli) then { | ||
</ | myHeli enableCopilot true; | ||
};</sqf> | |||
|seealso= [[enableCopilot]] | |||
}} | |||
<dl class="command_description"> | |||
< | <dt></dt> | ||
< | <dd class="notedate">Posted on 2014-02-17</dd> | ||
< | <dt class="note">[[User:Strangepete|Strangepete]]</dt> | ||
<dd class="note">Only returns whether or not the actions are enabled and shown to the pilot and co-pilot. This will still return TRUE if the pilot uses the 'Lock Controls' action to disable co-pilot controls.<br> | |||
You can use the [[Arma 3: Event Handlers#ControlsShifted|Arma 3 Event Handler - Controls Shifted]] to detect 'Take Controls' or 'Release Controls' actions | |||
</dl> | </dl> | ||
Latest revision as of 00:04, 14 May 2023
Description
- Description:
- Returns true if copilots actions are enabled.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- isCopilotEnabled vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- enableCopilot
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2014-02-17
- Strangepete
- Only returns whether or not the actions are enabled and shown to the pilot and co-pilot. This will still return TRUE if the pilot uses the 'Lock Controls' action to disable co-pilot controls.
You can use the Arma 3 Event Handler - Controls Shifted to detect 'Take Controls' or 'Release Controls' actions