isIRLaserOn: Difference between revisions

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| [[enableIRLasers]], [[enableGunLights]], [[isLightOn]], [[isCollisionLightOn]], [[setPilotLight]], [[setCollisionLight]]


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Revision as of 11:52, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns true if there is a linked and enabled IR on the given weapon.
Groups:
Lights

Syntax

Syntax:
unit isIRLaserOn weapon
Parameters:
unit: Object
weapon: String
Return Value:
Boolean

Examples

Example 1:
player isIRLaserOn currentWeapon player;

Additional Information

See also:
enableIRLasersenableGunLightsisLightOnisCollisionLightOnsetPilotLightsetCollisionLight

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note