isLightOn: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\|arguments= * " to " ")
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
Line 32: Line 32:
|x3= <code>_searchLightOn = [[isLightOn]] [heli, [0]];</code>
|x3= <code>_searchLightOn = [[isLightOn]] [heli, [0]];</code>


| [[setPilotLight]], [[isCollisionLightOn]], [[setCollisionLight]], [[isIRLaserOn]]
|seealso= [[setPilotLight]], [[isCollisionLightOn]], [[setCollisionLight]], [[isIRLaserOn]]
}}
}}

Revision as of 00:47, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Lights

Syntax

Syntax:
Syntax needed
Parameters:
vehicle: Object - vehicle with headlights
Return Value:
Return value needed

Alternative Syntax

Syntax:
isLightOn [vehicle, turret]
Parameters:
vehicle: Object - vehicle with search light on a turret
turret: Array - turret path
Return Value:
Boolean

Examples

Example 1:
_headlightsOn = isLightOn vehicle player;
Example 2:
_pilotLightOn = isLightOn heli;
Example 3:
_searchLightOn = isLightOn [heli, [0]];

Additional Information

See also:
setPilotLightisCollisionLightOnsetCollisionLightisIRLaserOn

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note