isLightOn: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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|r2= [[Boolean]]
|r2= [[Boolean]]


|x1= <code>_headlightsOn = isLightOn vehicle player;</code>
|x1= <sqf>_headlightsOn = isLightOn vehicle player;</sqf>


|x2= <code>_pilotLightOn = isLightOn heli;</code>
|x2= <sqf>_pilotLightOn = isLightOn heli;</sqf>


|x3= <code>_searchLightOn = isLightOn [heli, [0]];</code>
|x3= <sqf>_searchLightOn = isLightOn [heli, [0]];</sqf>


|seealso= [[setPilotLight]] [[isCollisionLightOn]] [[setCollisionLight]] [[isIRLaserOn]]
|seealso= [[setPilotLight]] [[isCollisionLightOn]] [[setCollisionLight]] [[isIRLaserOn]]
}}
}}

Revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns true if vehicle headlights are on otherwise false.
Since Arma 3 v1.94 it is possible to get the status of a search light on a turret (see alt syntax).
Groups:
Lights

Syntax

Syntax:
isLightOn vehicle
Parameters:
vehicle: Object - vehicle with headlights
Return Value:
Boolean

Alternative Syntax

Syntax:
isLightOn [vehicle, turret]
Parameters:
vehicle: Object - vehicle with search light on a turret
turret: Array - turret path
Return Value:
Boolean

Examples

Example 1:
_headlightsOn = isLightOn vehicle player;
Example 2:
_pilotLightOn = isLightOn heli;
Example 3:
_searchLightOn = isLightOn [heli, [0]];

Additional Information

See also:
setPilotLight isCollisionLightOn setCollisionLight isIRLaserOn

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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