isLocalized: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "<tt>([^= ]+)<\/tt>" to "{{hl|$1}}")
Line 12: Line 12:
|s1= [[isLocalized]]  stringName
|s1= [[isLocalized]]  stringName


|p1= stringName: [[String]] - String which leads to localisation. Casing does not matter. Since Arma 3 v2.04 a string starting with <tt>"$"</tt> is supported as well
|p1= stringName: [[String]] - String which leads to localisation. Casing does not matter. Since Arma 3 v2.04 a string starting with {{hl|"$"}} is supported as well


|r1= [[Boolean]]
|r1= [[Boolean]]

Revision as of 01:17, 16 November 2021

Hover & click on the images for description

Description

Description:
Checks whether given stringName is localized.
Groups:
StringsLocalization

Syntax

Syntax:
isLocalized stringName
Parameters:
stringName: String - String which leads to localisation. Casing does not matter. Since Arma 3 v2.04 a string starting with "$" is supported as well
Return Value:
Boolean

Examples

Example 1:
if (isLocalized "STR_USRACT_ADJUST") then { hint localize "STR_USRACT_ADJUST"; } else { hint "STR_USRACT_ADJUST"; diag_log "ToDo: STR_USRACT_ADJUST is not localized"; };
Example 2:
isLocalized "$STR_USRACT_ADJUST"; // Since Arma v2.04

Additional Information

See also:
localizediag_localizedgetTextRawWFSideTextStringtable.csvStringtable.xmlBIS_fnc_localize

Notes

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