isRemoteExecuted: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <!-- [A-Z]+ Notes? Section -->" to "")
m (Text replacement - "\{\{GameCategory *\| *arma3 *\| +" to "{{GameCategory|arma3|")
Line 22: Line 22:
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3| Remote Execution}}
{{GameCategory|arma3|Remote Execution}}


<dl class="command_description">
<dl class="command_description">

Revision as of 20:47, 24 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Multiplayer

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:
_remoteExecuted = isRemoteExecuted;

Additional Information

See also:
isRemoteExecutedJIPremoteExecremoteExecCallcanSuspendremoteExecutedOwnerisUIContextisGamePausedisGameFocused

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on September 11, 2017 - 11:16 (UTC)
Demellion
NOTE: When remoteExec/remoteExecCall is called from a headless client to client, this will always return as false.
This effect also occurs with remoteExecutedOwner - it will return always return 0 from a headless client..