isUIContext: Difference between revisions

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| [[canSuspend]], [[isRemoteExecuted]], [[isRemoteExecutedJIP]], [[isGamePaused]], [[isGameFocused]], [[serverCommand]]
| [[canSuspend]], [[isRemoteExecuted]], [[isRemoteExecutedJIP]], [[isGamePaused]], [[isGameFocused]], [[serverCommand]]
}}
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Revision as of 01:18, 19 January 2021

Hover & click on the images for description

Description

Description:
Returns true if the script originated from some UI control event, for example from "onButtonDown" EH. Exists within parent scope and immediate child scopes.
Groups:
GUI ControlProgram Flow

Syntax

Syntax:
isUIContext
Return Value:
Boolean

Examples

Example 1:
if (isUIContext) then {hint "UI control event"};
Example 2:
_button ctrlSetEventHandler ['ButtonDown',"call {diag_log isUIContext}"]; // Outputs true
Example 3:
_button ctrlSetEventHandler ['ButtonDown',"[] spawn {diag_log isUIContext}"]; // Outputs false

Additional Information

See also:
canSuspendisRemoteExecutedisRemoteExecutedJIPisGamePausedisGameFocusedserverCommand

Notes

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