isUIContext: Difference between revisions

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m (Text replacement - " \|s1=" to " |s1=")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3")
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|gr2= Program Flow
|gr2= Program Flow


| Returns [[true]] if the script originated from some UI control event, for example from "onButtonDown" EH. Exists within parent scope and immediate child scopes.
|descr= Returns [[true]] if the script originated from some UI control event, for example from "onButtonDown" EH. Exists within parent scope and immediate child scopes.


|s1= '''isUIContext'''
|s1= '''isUIContext'''

Revision as of 22:11, 13 June 2021

Hover & click on the images for description

Description

Description:
Returns true if the script originated from some UI control event, for example from "onButtonDown" EH. Exists within parent scope and immediate child scopes.
Groups:
GUI ControlProgram Flow

Syntax

Syntax:
isUIContext
Return Value:
Boolean

Examples

Example 1:
if (isUIContext) then {hint "UI control event"};
Example 2:
_button ctrlSetEventHandler ['ButtonDown',"call {diag_log isUIContext}"]; // Outputs true
Example 3:
_button ctrlSetEventHandler ['ButtonDown',"[] spawn {diag_log isUIContext}"]; // Outputs false

Additional Information

See also:
canSuspendisRemoteExecutedisRemoteExecutedJIPisGamePausedisGameFocusedserverCommand

Notes

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Only post proven facts here! Add Note