isVehicleSensorEnabled: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\|s([0-9])\= ([^' ]+)'''([^' ]+)'''([^ ]*) " to "|s$1= $2$3$4 ")
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|descr= Returns class name (to identify list based on component name) and info if given sensor is enabled
|descr= Returns class name (to identify list based on component name) and info if given sensor is enabled


|s1= vehicle '''isVehicleSensorEnabled''' componentName
|s1= vehicle [[isVehicleSensorEnabled]] componentName


|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]

Revision as of 19:01, 20 June 2021

Hover & click on the images for description

Description

Description:
Returns class name (to identify list based on component name) and info if given sensor is enabled
Groups:
Sensors

Syntax

Syntax:
vehicle isVehicleSensorEnabled componentName
Parameters:
vehicle: Object
componentName : String - The component's name (can either be it is "real name" or it is className)
Return Value:
Array

Examples

Example 1:
vehicle player isVehicleSensorEnabled "PassiveRadarSensorComponent"; // [ ["PassiveRadarSensorComponent",true] ]

Additional Information

See also:
listVehicleSensorsenableVehicleSensor

Notes

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