lineIntersects

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Revision as of 10:52, 31 May 2012 by Lou Montana bi wiki (talk | contribs) (Creation (based on Dwarden example @http://forums.bistudio.com/showthread.php?135107-ARMA-2-OA-beta-build-93296-%281-60-MP-compatible-build-post-1-60-release%29))
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Description

Description:
Checks for object intersection with a virtual line between two positions. Returns true if intersects with an object.
Groups:
Uncategorised

Syntax

Syntax:
lineIntersects [begPos, endPos, withObj, ignoreObj]
Parameters:
begPos: PositionASL
endPos: PositionASL
withObj: Array of object types e.g. ["All"]
ignoreObj: Array of ignored object types e.g. ["Car"]
Return Value:
Boolean - true if intersection

Examples

Example 1:
lineIntersects [getPosASL player, getPosASL chopper, ["All"], []]

Additional Information

See also:
terrainIntersectlineIntersectsWith

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on may 31, 2012 - 10:46 (CEST)
Lou Montana
Please note the difference :
  • terrainIntersect
  • lineIntersects
  • lineIntersectsWith

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